Exark Guides
Exark Relics and Tech Guide - Carry Limits, Global Bonuses and Blueprints
Learn how Relics and Tech work in Exark: the 10-relic limit, global bonuses, academic and industrial points, and blueprint unlocks.
8/19/2026 1.0 Last updated: 8/19/2026 1 min read
How Do Relics Work in Exark?
Relics are powerful permanent enhancements, like equipment slots for your ark. You can carry up to 10 Relics at once, so every pickup requires a decision.
Relic Basics
| Rule | Detail |
|---|---|
| Cap | Up to 10 Relics |
| Most bonuses | Global, such as academic output or cycle speed |
| Some special effects | Require specific layouts or actions |
Special Relic Tricks
Some Relics upgrade a building when consumed there, or gain stacking layers on each kill. Save space for Relics that fit your build.
How Does Tech Work?
| Type | Use |
|---|---|
| Academic points | Unlock advanced buildings and blueprints |
| Industrial points | Improve production and economy |
Balancing Academic and Industrial
- Need money? Invest in industrial early.
- Need advanced buildings? Invest in academic.
Blueprint Unlocks
Some blueprints unlock by meeting special conditions, such as filling a meter on a creature building. Do not ignore production while focusing on combat.
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